The 3D Update
SpritePile (Sprite Stacker) » Devlog
This is the first major update for SpritePile and with it I've introduced real 3D! It's purely for viewing purposes but gives you a much more precise view of your sprite stack. This may later evolve into 3D model outputs but for now, it's just there to benefit your creative process.
And with that I present the changelog!
- Copy pasting layers between projects can cause a crash
- Starting a new project resets the project name and prevents overwriting your previous project
- Forward/Backward onion skinning no longer causes crashes
- Onion skinning alpha scale now applies correctly
- Rewrote floodfill to prevent recursion crash
- Pencil preview does not always fill to the end of the line
- New 3D view, toggle within the preview window
- Optimized lots of code with YAL's GMHyper (coming soon)
- Preview window, right mouse to spin view
The demo and the documentation have been updated so give it a go for yourself if you haven't yet!
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SpritePile (Sprite Stacker)
Draw sprite stacks quickly and with ease!
Status | Released |
Category | Tool |
Authors | Fern Nigro, topherlicious |
Tags | 2D, 3D, art, Pixel Art, slices, Sprites, sprite-stack, stack, Visualization, Voxel |
Languages | English |
More posts
- SpritePile 2.0 is in development!Sep 20, 2021
- Updated Itch Build To Match SteamJul 10, 2019
- Update 1.1 (A lot of changes)Jun 02, 2019
- Import Slices/Billboards!May 29, 2019
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