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SpritePile (Sprite Stacker)

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Devlog

  • SpritePile 2.0 is in development!
    September 20, 2021 by Fern Nigro
    4
    This post is a copy-paste of the post I've made on Steam. So if you prefer you can go view it here . Hello everyone! It has been quite some time since I've posted anything about SpritePile but fret no... Continue reading
  • Updated Itch Build To Match Steam
    July 10, 2019 by Fern Nigro
    Itch is unfortunately secondary to Steam in terms of sales and so I prioritize Steam in most cases. However I include Steam keys for all itch purchases and I do update the Itch builds from time to tim... Continue reading
  • Update 1.1 (A lot of changes)
    June 02, 2019 by Fern Nigro
    1
    Update 1.1 is here at last! It's the last update before I start focusing on more long-term changes. So the objective of this update is to get the tool to an extremely functional state for both my own... Continue reading
  • Import Slices/Billboards!
    May 29, 2019 by Fern Nigro
    1
    This update fixes a lot and adds even more! Let's get straight to it! Changelog Control + Any key no longer moves the color palette Vertex buffer always updates correctly now (3D would get messed up s... Continue reading
  • The 3D Update
    May 28, 2019 by Fern Nigro
    1
    This is the first major update for SpritePile and with it I've introduced real 3D! It's purely for viewing purposes but gives you a much more precise view of your sprite stack. This may later evolve i... Continue reading
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